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the SRT rendering toolkit

SRT is a photorealistic renderer that adheres to the RenderMan® standard. It' s based on a highly modular ray tracing architecture that uses Monte Carlo methods for the simulation of realistic lighting and camera conditions. The main goal of this project is the creation of a research and development platform for photorealistic rendering.

SRT was originally developed as my graduation project for the computer graphics lab at the University of Athens. It does not yet support the complete RenderMan specifications, but future versions will improve the situation.

SRT is recommended for students and other non-commercial users desiring an advanced rendering system, without the need for speed, stability, ease of use, or technical support required by professional users.

Pavlos Mavridis